History of the Coin Toss

A two-sided object, a quick flip in the air, and a verdict no one can argue with — the coin toss is one of the oldest and most universal ways of letting chance decide.

Last updated: October 2, 2026

Why the coin became the universal randomiser

Long before there were coins, people used other two-sided objects to leave decisions to chance — pieces of pottery with marked sides, knucklebones, and shells. What made the coin take over wasn't novelty. Coins were everywhere. They were small enough to flip with one hand, balanced enough to land roughly fairly, and visibly two-sided in a way that needed no explanation. Once a stable currency existed, a fair binary randomiser was already in everyone's pocket.

That practical accident shaped the way modern Western culture thinks about chance. Many languages have a fixed phrase for the act — "heads or tails" in English, with close cousins in other European languages — and the underlying idea ("let the coin decide") is recognisable across continents.

Antiquity: the two-sided wager

Coin-flip games are described in classical sources. The Romans had a game generally translated as "ship or head" — one side of the early coin showed a ship's prow and the other a head, and players would call which way it would land. The point of mentioning this here is not to rehearse a textbook timeline but to make a different observation: the basic mechanic that exists on a screen today — flip, call it in the air, see which side faces up — is functionally identical to a game played two millennia ago. The format was already complete; everything since has been variation on the props.

Other ancient cultures used analogous binary randomisers — divided sticks, two-sided lots, painted shells — because the underlying idea is so simple it tends to be reinvented wherever a binary decision needs to be settled quickly.

Older names for the same game

The game has gone by many names. In ancient Greece children played ostrakinda with a shell blackened on one side, calling "night or day" as it was thrown. In Rome the call was navia aut caput, "ship or head", after the early bronze as, which showed the two-faced god Janus on one side and a ship's prow on the other. Medieval and early-modern England called it "cross and pile", after the cross stamped on many coins. "Heads or tails" took over once coins routinely carried a monarch's head on the obverse.

The coin toss in football, cricket and the NFL

  • Cricket has used a toss for centuries. The 1744 Laws of Cricket said the pitching of the first wicket "is to be determined by the cast of a piece of money". Today the toss decides which captain chooses to bat or bowl first, and on some pitches it can noticeably affect the result.
  • Association football (soccer) wrote the toss into its first set of rules: the Football Association's 1863 Laws of the Game called for a toss for choice of goals. For years, drawn knockout matches could be settled by a coin. Most famously, Italy reached the Euro 1968 final after their semi-final against the Soviet Union ended 0–0 and was decided by a coin toss. Dissatisfaction with that method helped bring in the penalty shootout in 1970.
  • American football uses a coin toss to start the game and, historically, overtime. After a disputed overtime toss on Thanksgiving Day 1998, when the referee heard "heads" while Pittsburgh's Jerome Bettis said he called "tails", the NFL changed its procedure so the visiting captain makes the call before the coin is tossed.

Famous decisions made by a coin

  • Portland, Oregon (1845). Founders Asa Lovejoy, from Boston, and Francis Pettygrove, from Portland, Maine, each wanted to name the new town after his home city. Pettygrove won two out of three tosses. The coin, the "Portland Penny", is kept by the Oregon Historical Society.
  • The Wright brothers (1903). Wilbur and Orville tossed a coin to decide who would make the first attempt at powered flight. Wilbur won, but his 14 December attempt stalled. Orville made the first successful flight three days later.
  • Tied elections. Many jurisdictions, including several US states and the UK, settle exact ties in local elections by drawing lots, which can mean a coin toss, drawing straws or cards.

Coin toss games

The toss has also been a game in its own right. The best-known is two-up, the Australian game in which a "spinner" tosses two coins from a flat paddle and players bet on two heads or two tails. It is traditionally played legally on Anzac Day. Matching pennies, a two-player guessing game, became a standard example in game theory. We cover these and others in coin toss games.

Can a coin toss be rigged?

Yes, with practice. Statistician Persi Diaconis, a former professional magician, can flip a coin so it lands the way he chooses. In research with Susan Holmes and Richard Montgomery, a spring-loaded coin-tossing machine produced the same side every time when started the same way. Ordinary hand flips are far less controlled, but they still show a slight same-side bias, about 51%. That’s one reason official tosses in sport are usually left to land on the ground rather than caught. More on the physics in the probability of a coin flip.

Sports: why the toss works as a protocol

Most sports that involve an opening choice (who serves, who receives, which end to attack) use a coin toss to make it. Football, cricket, tennis, rugby, American football, hockey — the list is long, and the procedure is roughly the same wherever it appears: a referee or umpire flips a coin, a team captain calls a side in the air, and the winner picks an option.

Two features of the sports coin toss are worth noticing:

  • It is procedural, not strategic. No team treats winning the toss as a substitute for actually playing well. Its function is to remove the question of who chooses without anyone having to argue.
  • It is performative. The flip happens in front of cameras and players, often at the centre of the field. Visibility is the point — both captains, the officials, and the audience all see the same outcome at the same moment, which makes the result indisputable in a way that a coin flipped in private would not be.

The same logic applies on a screen, with one important caveat. A digital flip is verifiable only if both parties trust the device. We discuss this in coin flip vs. other random pickers — sometimes a real coin is the right tool precisely because nobody needs to trust anything but their own eyes.

Coin tosses in everyday decisions

Outside formal contexts, the coin toss occupies a strange cultural niche: it's both completely casual and slightly ritualistic. People use it to settle who pays for coffee, who picks the film, who has to make the call no one wants to make. The interesting bit isn't the result — it's the moment before the result. If you flip a coin, see it land, and feel a flash of disappointment, you've just learned what you actually wanted. Some people use the coin precisely for that reason: not to decide, but to surface a preference they couldn't otherwise see.

This is sometimes called flipism in pop-cultural shorthand — taking the coin's verdict literally as a guide to life. The joke is on the flipist; in real life, the coin's job is usually to break a tie, not to think for you. For the maths behind why "the coin doesn't owe you anything" after a streak, see the probability of a coin flip.

Coin tosses in courts, contracts, and tie-breakers

Some jurisdictions use coin tosses or other random procedures to break tied elections, jury selections, or seat assignments — usually because legislators long ago decided that a transparent random process beats further argument. The principle is the same as in sports: the toss is procedural; nobody has to defend it; the result is binding because everyone agreed in advance to be bound by it. Where formality matters more, the procedure is replaced by something with an audit trail (drawing lots, certified random numbers), but the underlying logic stays the same.

The coin in the digital era

Once smartphones spread, physical coins started disappearing from pockets — and digital coin flippers stepped into the gap. A web page or an app can do the same job, with three trade-offs:

  • It's faster and always available.
  • It can be more provably fair, because the source of randomness can be a cryptographic generator rather than your unsteady thumb. (We dig into this on how online coin flippers work.)
  • It loses the in-the-room verifiability of a real coin. If neither party trusts the screen, the digital version can't substitute.

So the format hasn't changed in two thousand years; the medium has. The coin you click on the simulator does the same job a Roman coin once did — call it in the air, see what comes up, accept the verdict.

Frequently asked questions

When did the coin toss originate?

Coin tossing is as old as coins with two distinguishable sides. Roman writers describe a game called navia aut caput ("ship or head"), named after early bronze coins with Janus on one side and a ship's prow on the other. Before coins, Greek children played a similar game with a shell painted black on one side, calling "night or day".

When did the coin toss start being used in soccer?

From the beginning of the modern game. The Football Association's first Laws of the Game in 1863 already said a toss for choice of goals should take place before kickoff. For decades coin tosses also decided some drawn knockout matches, such as Italy's Euro 1968 semi-final against the Soviet Union. That's why penalty shootouts were introduced in 1970.

Why is it called heads or tails?

"Heads" comes from the monarch's or ruler's head that traditionally appeared on the front (obverse) of a coin. "Tails" is simply the opposite side, the reverse. Older English used "cross and pile" for the same game, after the cross that appeared on many medieval coins.

What are some famous coin tosses in history?

A coin toss named Portland, Oregon (1845). Another decided which Wright brother would make the first powered-flight attempt (1903). The 1998 Thanksgiving NFL overtime toss, where the referee misheard a call, led the league to change its coin-toss procedure.

What the long history really tells us

The coin toss persists because it solves a recurring small problem better than anything fancier: how do two people accept an outcome neither of them controls? The answer was always "use a visible, fast, equally-balanced two-sided object." Whether the object is a Roman bronze coin, a referee's silver dollar, or a circle of pixels on a screen, the logic is the same. The history of the coin toss is the history of a tool that didn't need to be improved.